Saturday, December 17, 2011

Howdy!

It's been a while! In light of the fact, this might seem a bit more like a ramble than anything else. Or maybe a list. I'm not really sure.

Had the wonderful opportunity to see both The Santaland Diaries at Portland Center Stage and The Dimes at the Kennedy School. Both were fun, but The Dimes were phenomenal. If you haven't checked them out yet, shame on you. Go do so. However, the adventures for today were:

Sherlock Holmes: A Game of Shadows


EXCELLENT. I was far more impressed with this film than I expected to be. Not to say that I had any doubt it'd be decent, only that I can't honestly say which film could be called "better," even with the first having the advantage of being, well, first. Jude Law and Robert Downey Jr. give a grand show as expected, and the addition of the lovely Noomi Rapace as Madam Simza and the excellent Stephen Fry as Mycroft worked wonders. However, Jared Harris as the supremely chilling Professor James Moriarty must, inevitably, take the cake.

While diehard Conan Doyle fans will take issue with some of the choices, I think they are inevitably justified by the structure of the Holmes Adventures in the first place: they are only episodes. Yes, we are told that Sherlock goes away to become a beekeeper somewhere for his retirement, but that doesn't mean we are privy to every case - each story is open ended. That isn't to say that anything goes, necessarily, but this film has many nice touches, including the preservation of that openness which characterizes the serialized adventures. So, diehard or not, please go see this film. It's absolutely lovely.

Check it out on IMBd.

And

The Legend of Zelda: Skyward Sword



THIS GAME. IS SO GOOD.
It is the reason I am currently unable to sleep.
In retrospect, I have no idea why I didn't think of blogging a Skyward Sword diary. It would have been so much fun! And caused me to be even more sleep deprived than I already am, but whatever. In interest of not spoiling it for anyone, watch out for warnings.

First of all, the controls are great. Yes, the wiimote doesn't always respond correctly, but that's to be expected, really, especially when you're swinging it wildly, shouting "NO, HORIZONTAL SLASH, YOU--" etc. etc. Other than this slight (but predictable) setback, the only control issue is that the wiimote/nunchuck combination required drains batteries extremely quickly. Get thee some rechargables or Zelda fans will destroy the environment all by themselves!!

Gameplay is great. Everything about it that I was reluctant about - stamina gauge and upgrades, mostly - have been incorporated smoothly. Even the upgrade system (which normally makes me shudder under the brunt of never-ending RPG that usually goes with said function) is fantastic. The only mechanic which could have been improved was the controls for the musical instrument. There are no Ocarina-style command patterns needed, the game just identifies which song you've learned that goes with the location you're in and, essentially, plays it for you. A slight setback, in light of the rest of the game, but a bit of a let-down, nonetheless.

The story is great. After all, it is a prequel to the ENTIRE series, so I expected they'd have to come up with something good. There are plenty of little things (and big things!) to make long-time Zelda fans drop their jaws or throw up their hands in combined frustration and elation. This is coupled with a non-stereotypical Zelda main villain with a flair for the theatrical: the diamond theme was a nice touch in light of that. (SPOILER: A villain who, I hear through the grapevine, doesn't turn into a raging psychopath at the end, like Zant did.)

But the best is possibly the ART. This game is gorgeous and I can't even do it justice. So here. Have some concept paintings. (WARNING: snarky captions might be considered spoilers by some parties.)

Epona?! What happened to you?


I swear, if you tongue my ear one more time...

All in all? This game is completely addictive. Not recommended for young children or pregnant women.

Also, for those of you who have played/are working on it: the trials. Isn't it appropriate that the things you have to find in the Silent Realms are called "tears"? After all, when you're playing those parts you're CRYING THE WHOLE TIME.

But, massive time-challenge stress aside, this is a great game. If you want to check out official stuff, take a look at the website.

That's all for now, folks - I've got to get back to saving the world.

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